Patch Notes

0.14a
Features 

·           save/continue functionality 

·          Unidentified potions and scrolls are now identifiable in the Shop. 

·          Shops in later levels are more likely to generate higher priced items. 

<span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Added support for randomly parameterized sound effects. </li>

<span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Now possible to hit trap arrows in mid-air. </li>

<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal;"><span style="font-size:9pt;font-family:'TimesNewRoman',serif;border:1ptnonewindowtext;padding:0in;">Balances Changes and Tweaks <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">

<span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Using potions or scrolls now shows effect message. </li>

<span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">BossDragon no longer charges the player, but can get angry now. </li>

<span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">BossWorm no longer summons additional Crawlers. Body damage taken reduced from ½ to ⅓. </li>

<span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">BossWorm now always emerges from wall, even if you’re far from the wall. </li>

<span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Shopkeepers now have a short number of surprised frames. </li>

<span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Made Spriggans less inclined to annoyingly run away off of ledges. </li>

<span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Speed potions now also increase attack speed. </li>

<span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Reworked Grappling Hook. </li>

<span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Wand of Digging’s upward and downward paths are now fully traversable. </li>

<span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Decreased the spawn chance of “Death becomes easier to encounter” attribute in earlier levels. </li>

<span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Added god name inscription text to Shrines. </li>

<span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Changed ManEatingPlant rotation behavior. </li>

<span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Removed Catacombs generation cases where doors would spawn adjacent to each other. </li>

<span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Increased number of added stats on God-cursed items. </li>

<span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Curse scrolls now instantly uncurse all equipped items. </li>

<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal;"><span style="font-size:9pt;font-family:'TimesNewRoman',serif;border:1ptnonewindowtext;padding:0in;">Fixes <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif";mso-fareast-font-family: "TimesNewRoman"">

<li class="MsoNormal" style="margin:0in0in0.0001pt22.5pt;text-indent:-0.25in;line-height:normal;"><span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Potentially fixed issue with loading shader during game start. Shaders will now only be loaded if the (not-enabled-by-default) Shader option is checked in the options. </li>

<li class="MsoNormal" style="margin:0in0in0.0001pt22.5pt;text-indent:-0.25in;line-height:normal;"><span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Fixed several issues with player backpacks in multiplayer. </li>

<li class="MsoNormal" style="margin:0in0in0.0001pt22.5pt;text-indent:-0.25in;line-height:normal;"><span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Fixed issue where duplicate input configs would cause menu actions to occur twice. </li>

<li class="MsoNormal" style="margin:0in0in0.0001pt22.5pt;text-indent:-0.25in;line-height:normal;"><span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Fixed issue where the Stat-based affinities would give their bonus on level 2 instead of 3. </li>

<li class="MsoNormal" style="margin:0in0in0.0001pt22.5pt;text-indent:-0.25in;line-height:normal;"><span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Re-added the Press Start prompt to the player choose screen. </li>

<li class="MsoNormal" style="margin:0in0in0.0001pt22.5pt;text-indent:-0.25in;line-height:normal;"><span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Fixed some bugs regarding Shopkeeper and Goblin pathfinding. </li>

<li class="MsoNormal" style="margin:0in0in0.0001pt22.5pt;text-indent:-0.25in;line-height:normal;"><span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Fixed certain weapons playing sounds at wrong times. </li>

<li class="MsoNormal" style="margin:0in0in0.0001pt22.5pt;text-indent:-0.25in;line-height:normal;"><span style="font-size:10.0pt;mso-bidi-font-size:9.0pt;font-family:Symbol;mso-fareast-font-family: Symbol;mso-bidi-font-family:Symbol">·          <span style="font-size:9.0pt;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:"TimesNewRoman"">Fixed bug where arrow traps would not correctly apply impulse to player sometimes. </li>

0.13
<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; tab-stops:.5in;mso-layout-grid-align:none;text-autospace:none">Bug Fixes

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; tab-stops:.5in;mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt;font-family:"Georgia","serif";mso-bidi-font-family:Georgia; color:#222222">Fixed Dragon sometimes failing to find a target and doing nothing

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt; font-family:"Georgia","serif";mso-bidi-font-family:Georgia;color:#222222">Fixed crash associated with killing the Spriggan Boss in a specific way

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt; font-family:"Georgia","serif";mso-bidi-font-family:Georgia;color:#222222">Fixed a crash associated with the HUD trying to draw ammo when using Magic Quiver.

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt; font-family:"Georgia","serif";mso-bidi-font-family:Georgia;color:#222222">Fixed an issue where bombs would explode instantly as they spawned, due to colliding with a projectile.

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt; font-family:"Georgia","serif";mso-bidi-font-family:Georgia;color:#222222">Fixed strange border color issues on certain graphics cards.

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt; font-family:"Georgia","serif";mso-bidi-font-family:Georgia;color:#222222">Fixed performance issue with Thief pathfinding

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt; font-family:"Georgia","serif";mso-bidi-font-family:Georgia;color:#222222">Fixed BossGolem throwing boulders backwards

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt; font-family:"Georgia","serif";mso-bidi-font-family:Georgia;color:#222222">Fixed Skeletons being able to eat pork chops.

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; mso-layout-grid-align:none;text-autospace:none">

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; mso-layout-grid-align:none;text-autospace:none">

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; mso-layout-grid-align:none;text-autospace:none">Balance

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt; font-family:"Georgia","serif";mso-bidi-font-family:Georgia;color:#222222">v13b  <span style="font-size:9.0pt;font-family:"Georgia","serif";mso-bidi-font-family:Georgia; color:#222222">Fixed crash associated with combining a bomb with an arrow

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; tab-stops:.5in;mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt;font-family:"Georgia","serif";mso-bidi-font-family:Georgia; color:#222222">ShopKeepers now have a 10 damage buffer before aggroing

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt; font-family:"Georgia","serif";mso-bidi-font-family:Georgia;color:#222222">Floor phasing now requires holding Jump and Down

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt; font-family:"Georgia","serif";mso-bidi-font-family:Georgia;color:#222222">Status: Poisoned damage is now non-lethal and is also curable

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt; font-family:"Georgia","serif";mso-bidi-font-family:Georgia;color:#222222">Spell: Dash improvements

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; tab-stops:1.0in;mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt;font-family:"Georgia","serif";mso-bidi-font-family:Georgia; color:#222222">can now be used upwards

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt; font-family:"Georgia","serif";mso-bidi-font-family:Georgia;color:#222222">can be used while attacking to increase damage

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; tab-stops:.5in;mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt;font-family:"Georgia","serif";mso-bidi-font-family:Georgia; color:#222222">Mage no longer starts off with a charged wand

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; tab-stops:.5in;mso-layout-grid-align:none;text-autospace:none"><span style="line-height:15pt;text-indent:-0.25in;font-size:10pt;font-family:Symbol;color:rgb(34,34,34);">·      <span style="line-height:15pt;text-indent:-0.25in;font-size:9pt;font-family:Georgia,serif;color:rgb(34,34,34);">Zombies can no longer be permanently stunned

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; tab-stops:.5in;mso-layout-grid-align:none;text-autospace:none">

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; tab-stops:.5in;mso-layout-grid-align:none;text-autospace:none">Features

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; tab-stops:.5in;mso-layout-grid-align:none;text-autospace:none">

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; tab-stops:.5in;mso-layout-grid-align:none;text-autospace:none"><span style="line-height:15pt;text-indent:-0.25in;font-size:10pt;font-family:Symbol;color:rgb(34,34,34);">·      <span style="line-height:15pt;text-indent:-0.25in;font-size:9pt;font-family:Georgia,serif;color:rgb(34,34,34);">Reworked GUI/HUD

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; tab-stops:1.0in;mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt;font-family:"Georgia","serif";mso-bidi-font-family:Georgia; color:#222222">It’s now possible to see previous and future levels of an affinity you’re interested in.

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt; font-family:"Georgia","serif";mso-bidi-font-family:Georgia;color:#222222">The currently equipped weapons/spells and their ammunition counts are now displayed in the HUD.

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; tab-stops:.5in;mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt;font-family:"Georgia","serif";mso-bidi-font-family:Georgia; color:#222222">Reworked Tutorial

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; tab-stops:1.0in;mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt;font-family:"Georgia","serif";mso-bidi-font-family:Georgia; color:#222222">It’s no longer possible to die in the tutorial

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; tab-stops:.5in;mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt;font-family:"Georgia","serif";mso-bidi-font-family:Georgia; color:#222222">Reworked Stat Affinities

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; tab-stops:1.0in;mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt;font-family:"Georgia","serif";mso-bidi-font-family:Georgia; color:#222222">Each Stat Affinity now gives less stats, but also has a bonus at levels 3 and 5.

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; tab-stops:.5in;mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt;font-family:"Georgia","serif";mso-bidi-font-family:Georgia; color:#222222">Polished Shrine sprites (WIP)

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt; font-family:"Georgia","serif";mso-bidi-font-family:Georgia;color:#222222">Entities no longer instantly flicker in and out of visibility, and instead fade in/out over several frames.

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:15.0pt; mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt; font-family:"Georgia","serif";mso-bidi-font-family:Georgia;color:#222222">Multiplayer deaths will now result in a special Backpack item being dropped

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:normal; mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt; font-family:"Georgia","serif";mso-bidi-font-family:Georgia;color:#222222">New Music: <span style="color:rgb(160,80,0);">Forest Boss theme 

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:normal; mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt; font-family:"Georgia","serif";mso-bidi-font-family:Georgia;color:#222222">New Sound Effects

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:normal; mso-layout-grid-align:none;text-autospace:none"> ·      <span style="font-size:9.0pt; font-family:"Georgia","serif";mso-bidi-font-family:Georgia;color:#222222">New Spell: Heal

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:22.5pt;margin-bottom:.0001pt;text-indent:-.25in;line-height:normal; mso-layout-grid-align:none;text-autospace:none"><span style="font-size:10pt;line-height:107%;font-family:Symbol;color:rgb(34,34,34);">·      <span style="font-size:9.0pt;line-height: 107%;font-family:"Georgia","serif";mso-bidi-font-family:Georgia;color:#222222">v13b  <span style="font-size:9pt;line-height:107%;font-family:Georgia,serif;color:rgb(34,34,34);">Added new status tab to the player’s menu

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