Potions
Potions start out being unidentified, you may learn their effects by drinking them, or using a scroll of identification .
Most potions are beneficial besides the potion of poison.
All potions last the duration of the level, besides the potion of regeneration and the potion of poison.
Icon
Name
Description
Effect
Defense
Drinking this hardens the skin.
+5 def
Feather Fall
Grants feeling of weightlessness
Grants feather fall
Magic
Grants increased magic regeneration
???
Poison
Best to not drink this
Applies poison to the consumer.
Regeneration
Heals everything from papercuts to broken bones.
+5 Hps per second for 6 seconds. 30 hp total.
Speed
The very essence of wind is stoppered in this flask.
???
Strength
Is inbued with the fortitude of a giant.
+4 str
Scrolls
Scrolls start out unidentified. You may learn their effects by using them of using a scroll of identification .
Icon
Name
Description
Effect
Jump
Imbues the reader with power to jump incredibly high once. Does not disable fall damage.
Your next jump will be very high.
Teleport
Teleports user to random location in the current level.
You will be teleported to a random location on the current floor.
Identify
Identfies a item without having to deal with the possible side effects.+
Reveal the properties of a potion, scroll or equipment.
Uncurse
Apply to cursed equipment to purify it.
Removes the cursed property from a piece of equipment.
Magic Mapping
Reveals the entire map of the current level.
Reveals the entire current level.
Recharge
Adds charges to a staff.
???
Chaos
Unleashed power and upredictable effects, dangerous to the unlucky.
???
Armor
Armor provides many benefits besides just a bonus defense. Almost everything is enchanted in this game.
Chest
Image
Name
Description
Defense
Tunic
0
Magic Robes
0
Half-Plate
1
Leather
1
Robes
0
Rienforced Armor
2
Full Plate
Very heavy, but almost indestructable.
3
Hands
Image
Name
Description
Def
Notes
Gloves
0
Gauntlets
1
Gloves
0
Gloves
0
Gloves
0
Head
Image
Name
Description
Defense
Wooden Helm
1
Great Helm
2
Jelly Cap
Really, what is this made out of?
0
Horned Helm
A bit heavy, but quite protective.
0
Boots
Image
Name
Description
Defense
Notes
Boots
0
Boots
0
This sprite seems to come with the bouncy buff.
Weapons
Swords
Image
Name
Description
Damage
Speed
Attack Box
Notes
Copper Sword
Not the sharpest edge, but does its job.
2-5
Normal
Straight
Knight starting weapon
Steel Sword
3-6
Normal
Straight
Broad Sword
4-8
Normal
Straight
Bone Sword
Its jagged edge is carved from bone.
5-9
Norma
Straight
Daggers
Image
Name
Description
Damage
Speed
Attack Box
Notes
Dagger
1-3
Very Fast
Short - straight
Rogue Starting Item
Baselard
1-4
Very Fast
Short - straight
Glass Blade
1-6
Very Fast
Short - straight
Staves
Image
Name
Description
Damage
Speed
Attack Box
Notes
0-1
Fast
Arc
Mage starting item.
Ranged
Image
Name
Description
Damage
Speed
Attack Box
Notes
Short Bow
Ranged
Rogue starting item
Cross Bow
4-7
Very Slow
Ranged
Long Bow
3-8
Slow
Ranged
Boomerang
Seems to always come back, sometimes.
5-10
Ranged
Rerturns to player ~75% of the time.
Other
Image
Name
Description
Damage
Speed
Attack Box
Notes
Wooden Club
1-3
Very Fast
Arc
Bludgeon
1-8
Slow
Arc
Spear
It's just a knife on the end of a stick
2-3
Normal
Reverse Arc
Spear headed batton.
It looks like a spear, but swings like a club.
3-7
Slow
Arc
War-Hammer
One blow from this would crush even the mightiest of armor.
1-8
Slow
Arc
Jewelry
Two rings may be worn and one necklass.
Rings
Image
Name
Description
Notes
Signet Ring
Ring of Zygax
Starts identified, allows wearer to see enemy hp.
Blue Signet Ring
You don't recognize the the faded sigel on the ring's surface.
Neck
Image
Name
Description
Notes
Kerchief
Amulet
Commonly used to ward off evil.
Talisman
Enchantments
Enchantments in Vagante come in various forms, often times they are stat increases. But more importantly they can grant game changing boons or banes.
Melee Weapons
Name
Effect
Notes
Spirit Emmiter
Hitting targets with this weapon summons tiny homing wisp. Dealling 1 damage to whoever its hits.
Ranged Weapons
Armor
Name
Effect
Notes
Death becomes easier to encounter
Sets your health to 1 and greatly increases your damage.
Returns to your previous HPs when removed.
Helmets
Boots
Gloves
Name
Effect
Notes
Heavy Punches
Increased unarmed damage
Rings
Name
Effect
Notes
Deflect
Uses Mana to deflect projectiles.
Necklasses
Name
Effect
Notes
Berzerkitis
Increases speed and damage for a short period after being hit.
Special
Special items do not belong in any other category. They have number of different effects.
Image
Name
Description
Notes
Pork chop
none
Heals 40 HPs, cannot be picked up, usually found behind a secret wall
Arrow
Bow and crossbow ammunitition.
Treasure Key
Obtained from bosses. Opens the big chest on each floor.
Magic Quiver
Uses ? mana to create arrows for your bow. Only works if you have no arrows.
Grappling Hook
Press up and ranged attack button to use.
Bomb
Packs quite a punch.
Deals 1-6 Damage and blows away wall pieces close to it. Be wary, this can create a hole to great to climb out of.